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          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>41 43 44 45</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>43</Key>
        <Value>
          <iRebSystemID>43</iRebSystemID>
          <vPosition>311 316</vPosition>
          <sName>Corellia</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Corellian</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Alliance</AssignTo>
          <eSpecials>ShipBonus</eSpecials>
          <lNeighbours>42 45 47 53</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>44</Key>
        <Value>
          <iRebSystemID>44</iRebSystemID>
          <vPosition>244 325</vPosition>
          <sName>Drall</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Corellian</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>42 45</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>45</Key>
        <Value>
          <iRebSystemID>45</iRebSystemID>
          <vPosition>275 341</vPosition>
          <sName>Selonia</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Corellian</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
          <lNeighbours>42 43 44 46 47</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>46</Key>
        <Value>
          <iRebSystemID>46</iRebSystemID>
          <vPosition>248 353</vPosition>
          <sName>Talus</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Corellian</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>45 48 51</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>47</Key>
        <Value>
          <iRebSystemID>47</iRebSystemID>
          <vPosition>308 343</vPosition>
          <sName>Duros</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Corellian</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>45 43 48</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>48</Key>
        <Value>
          <iRebSystemID>48</iRebSystemID>
          <vPosition>286 368</vPosition>
          <sName>Corfai</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Corellian</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>46 47 49 50</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>49</Key>
        <Value>
          <iRebSystemID>49</iRebSystemID>
          <vPosition>249 379</vPosition>
          <sName>Vagran</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Corellian</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>48</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>50</Key>
        <Value>
          <iRebSystemID>50</iRebSystemID>
          <vPosition>277 398</vPosition>
          <sName>Tralus</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Corellian</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>48 82</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>51</Key>
        <Value>
          <iRebSystemID>51</iRebSystemID>
          <vPosition>177 340</vPosition>
          <sName>Oorus Mahquaron</sName>
          <sTextureName>default10</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Midjob</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>40 46 52</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>52</Key>
        <Value>
          <iRebSystemID>52</iRebSystemID>
          <vPosition>148 306</vPosition>
          <sName>Agamar</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Midjob</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>51 22</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>53</Key>
        <Value>
          <iRebSystemID>53</iRebSystemID>
          <vPosition>369 293</vPosition>
          <sName>Averam</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Sesswenna</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>3 43</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>54</Key>
        <Value>
          <iRebSystemID>54</iRebSystemID>
          <vPosition>556 177</vPosition>
          <sName>Pantolomin</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Dolomar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>10 55 202</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>55</Key>
        <Value>
          <iRebSystemID>55</iRebSystemID>
          <vPosition>577 185</vPosition>
          <sName>Wor Tandell</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Dolomar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus, TroopBonus</eSpecials>
          <lNeighbours>54 57</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>56</Key>
        <Value>
          <iRebSystemID>56</iRebSystemID>
          <vPosition>529 232</vPosition>
          <sName>Kamparas</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Dolomar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>10</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>57</Key>
        <Value>
          <iRebSystemID>57</iRebSystemID>
          <vPosition>595 240</vPosition>
          <sName>Sarka</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Dolomar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>9 55 60 199</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>58</Key>
        <Value>
          <iRebSystemID>58</iRebSystemID>
          <vPosition>527 269</vPosition>
          <sName>Ketaris</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Dolomar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>7 9 11</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>59</Key>
        <Value>
          <iRebSystemID>59</iRebSystemID>
          <vPosition>557 279</vPosition>
          <sName>Balfron</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Dolomar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>7</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>60</Key>
        <Value>
          <iRebSystemID>60</iRebSystemID>
          <vPosition>590 285</vPosition>
          <sName>Omwat</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Dolomar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>57</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>61</Key>
        <Value>
          <iRebSystemID>61</iRebSystemID>
          <vPosition>37 118</vPosition>
          <sName>Gandolo IV</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>29 62</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>62</Key>
        <Value>
          <iRebSystemID>62</iRebSystemID>
          <vPosition>87 117</vPosition>
          <sName>Hozrel IX</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>61 27 63</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>63</Key>
        <Value>
          <iRebSystemID>63</iRebSystemID>
          <vPosition>58 100</vPosition>
          <sName>Pzob</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>62 64 65</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>64</Key>
        <Value>
          <iRebSystemID>64</iRebSystemID>
          <vPosition>26 91</vPosition>
          <sName>Annaj</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>ShipBonus</eSpecials>
          <lNeighbours>63 68</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>65</Key>
        <Value>
          <iRebSystemID>65</iRebSystemID>
          <vPosition>69 70</vPosition>
          <sName>Khuiumin</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>63 66 67 69</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>66</Key>
        <Value>
          <iRebSystemID>66</iRebSystemID>
          <vPosition>112 87</vPosition>
          <sName>Endor</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>65 72</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>67</Key>
        <Value>
          <iRebSystemID>67</iRebSystemID>
          <vPosition>104 60</vPosition>
          <sName>Vjun</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>65 70</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>68</Key>
        <Value>
          <iRebSystemID>68</iRebSystemID>
          <vPosition>32 74</vPosition>
          <sName>Basilisk</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>64 71</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>69</Key>
        <Value>
          <iRebSystemID>69</iRebSystemID>
          <vPosition>60 51</vPosition>
          <sName>Adega</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>65 70 71</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>70</Key>
        <Value>
          <iRebSystemID>70</iRebSystemID>
          <vPosition>92 24</vPosition>
          <sName>Agrilat</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>69 67 72</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>71</Key>
        <Value>
          <iRebSystemID>71</iRebSystemID>
          <vPosition>24 25</vPosition>
          <sName>Bold VIII</sName>
          <sTextureName>default10</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Moddell</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>69 68</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>72</Key>
        <Value>
          <iRebSystemID>72</iRebSystemID>
          <vPosition>129 24</vPosition>
          <sName>Zeffliffl</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>ShipBonus</eSpecials>
          <lNeighbours>70 66 73</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>73</Key>
        <Value>
          <iRebSystemID>73</iRebSystemID>
          <vPosition>148 42</vPosition>
          <sName>Tibrin</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>72 74 75</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>74</Key>
        <Value>
          <iRebSystemID>74</iRebSystemID>
          <vPosition>178 33</vPosition>
          <sName>Fedje</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>73</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>75</Key>
        <Value>
          <iRebSystemID>75</iRebSystemID>
          <vPosition>143 76</vPosition>
          <sName>Moltok</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>73 76 78</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>76</Key>
        <Value>
          <iRebSystemID>76</iRebSystemID>
          <vPosition>181 62</vPosition>
          <sName>Spefik</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>75 79</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>77</Key>
        <Value>
          <iRebSystemID>77</iRebSystemID>
          <vPosition>214 90</vPosition>
          <sName>Generis</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>79</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>78</Key>
        <Value>
          <iRebSystemID>78</iRebSystemID>
          <vPosition>150 112</vPosition>
          <sName>Togoria</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>75</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>79</Key>
        <Value>
          <iRebSystemID>79</iRebSystemID>
          <vPosition>191 123</vPosition>
          <sName>Despayre</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>77 76 80 81</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>80</Key>
        <Value>
          <iRebSystemID>80</iRebSystemID>
          <vPosition>183 160</vPosition>
          <sName>Nam Ta</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>79 26</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>81</Key>
        <Value>
          <iRebSystemID>81</iRebSystemID>
          <vPosition>225 147</vPosition>
          <sName>Trammis</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Atrivis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>79</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>82</Key>
        <Value>
          <iRebSystemID>82</iRebSystemID>
          <vPosition>312 411</vPosition>
          <sName>Delaya</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>50 83 85</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>83</Key>
        <Value>
          <iRebSystemID>83</iRebSystemID>
          <vPosition>356 405</vPosition>
          <sName>Palanhi</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>5 84 82</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>84</Key>
        <Value>
          <iRebSystemID>84</iRebSystemID>
          <vPosition>397 414</vPosition>
          <sName>Ando</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>83 86</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>85</Key>
        <Value>
          <iRebSystemID>85</iRebSystemID>
          <vPosition>332 431</vPosition>
          <sName>Obroa Skai</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>82 86</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>86</Key>
        <Value>
          <iRebSystemID>86</iRebSystemID>
          <vPosition>374 446</vPosition>
          <sName>Berchest</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>85 84 87 88</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>87</Key>
        <Value>
          <iRebSystemID>87</iRebSystemID>
          <vPosition>343 475</vPosition>
          <sName>Carida</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
          <lNeighbours>86 89 90 91</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>88</Key>
        <Value>
          <iRebSystemID>88</iRebSystemID>
          <vPosition>387 476</vPosition>
          <sName>Halowan</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>86 91</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>89</Key>
        <Value>
          <iRebSystemID>89</iRebSystemID>
          <vPosition>296 463</vPosition>
          <sName>Mrisst</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>87 16</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>90</Key>
        <Value>
          <iRebSystemID>90</iRebSystemID>
          <vPosition>315 502</vPosition>
          <sName>Bimmisaari</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>87 16</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>91</Key>
        <Value>
          <iRebSystemID>91</iRebSystemID>
          <vPosition>365 500</vPosition>
          <sName>Ralltir</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Fakir</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
          <lNeighbours>87 88 114</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>92</Key>
        <Value>
          <iRebSystemID>92</iRebSystemID>
          <vPosition>193 481</vPosition>
          <sName>Deyer</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Churba</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>16 93</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>93</Key>
        <Value>
          <iRebSystemID>93</iRebSystemID>
          <vPosition>218 515</vPosition>
          <sName>Bespin</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Churba</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
          <lNeighbours>92 17 117</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>94</Key>
        <Value>
          <iRebSystemID>94</iRebSystemID>
          <vPosition>180 542</vPosition>
          <sName>New Cov</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Churba</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>17 95</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>95</Key>
        <Value>
          <iRebSystemID>95</iRebSystemID>
          <vPosition>148 554</vPosition>
          <sName>Storthus</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Churba</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>94 121</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>96</Key>
        <Value>
          <iRebSystemID>96</iRebSystemID>
          <vPosition>84 510</vPosition>
          <sName>Celadon</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>18 97 100</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>97</Key>
        <Value>
          <iRebSystemID>97</iRebSystemID>
          <vPosition>63 489</vPosition>
          <sName>Zoruutrium</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>96 98</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>98</Key>
        <Value>
          <iRebSystemID>98</iRebSystemID>
          <vPosition>80 452</vPosition>
          <sName>Anzium</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>14 97 99 103</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>99</Key>
        <Value>
          <iRebSystemID>99</iRebSystemID>
          <vPosition>45 448</vPosition>
          <sName>Betelgeuse III</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>98</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>100</Key>
        <Value>
          <iRebSystemID>100</iRebSystemID>
          <vPosition>44 526</vPosition>
          <sName>Jarrack Dur</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>96 101</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>101</Key>
        <Value>
          <iRebSystemID>101</iRebSystemID>
          <vPosition>43 570</vPosition>
          <sName>Gundraaz V</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>100 102</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>102</Key>
        <Value>
          <iRebSystemID>102</iRebSystemID>
          <vPosition>37 604</vPosition>
          <sName>Stavromila Beta</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>101</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>103</Key>
        <Value>
          <iRebSystemID>103</iRebSystemID>
          <vPosition>85 411</vPosition>
          <sName>Youst</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>98 39</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>104</Key>
        <Value>
          <iRebSystemID>104</iRebSystemID>
          <vPosition>162 393</vPosition>
          <sName>Cryos Alpha</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mordon</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>13</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>105</Key>
        <Value>
          <iRebSystemID>105</iRebSystemID>
          <vPosition>443 399</vPosition>
          <sName>Sullust</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>ShipBonus</eSpecials>
          <lNeighbours>5 106 109</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>106</Key>
        <Value>
          <iRebSystemID>106</iRebSystemID>
          <vPosition>486 404</vPosition>
          <sName>Bothawui</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>105 107 108</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>107</Key>
        <Value>
          <iRebSystemID>107</iRebSystemID>
          <vPosition>520 395</vPosition>
          <sName>Sluis Van</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>106 6 224</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>108</Key>
        <Value>
          <iRebSystemID>108</iRebSystemID>
          <vPosition>486 445</vPosition>
          <sName>Kothlis</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>106 111 112</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>109</Key>
        <Value>
          <iRebSystemID>109</iRebSystemID>
          <vPosition>431 448</vPosition>
          <sName>Orto</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
          <lNeighbours>105 110</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>110</Key>
        <Value>
          <iRebSystemID>110</iRebSystemID>
          <vPosition>439 509</vPosition>
          <sName>Bpfassh</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>JediBonus</eSpecials>
          <lNeighbours>109 111 113 114</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>111</Key>
        <Value>
          <iRebSystemID>111</iRebSystemID>
          <vPosition>467 482</vPosition>
          <sName>Mon Calamari</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>108 112 110</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>112</Key>
        <Value>
          <iRebSystemID>112</iRebSystemID>
          <vPosition>501 471</vPosition>
          <sName>Umgul</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>108 111 145</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>113</Key>
        <Value>
          <iRebSystemID>113</iRebSystemID>
          <vPosition>502 513</vPosition>
          <sName>Denab</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>110 137 145</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>114</Key>
        <Value>
          <iRebSystemID>114</iRebSystemID>
          <vPosition>403 527</vPosition>
          <sName>Praesitlyn</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Sluis</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>110 91 127</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>115</Key>
        <Value>
          <iRebSystemID>115</iRebSystemID>
          <vPosition>244 574</vPosition>
          <sName>Xa Fel</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
          <lNeighbours>116 120</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>116</Key>
        <Value>
          <iRebSystemID>116</iRebSystemID>
          <vPosition>280 605</vPosition>
          <sName>Vodran</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>115 117 122</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>117</Key>
        <Value>
          <iRebSystemID>117</iRebSystemID>
          <vPosition>297 563</vPosition>
          <sName>Derra IV</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>93 116 118 119 123</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>118</Key>
        <Value>
          <iRebSystemID>118</iRebSystemID>
          <vPosition>315 531</vPosition>
          <sName>Culroon III</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>117</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>119</Key>
        <Value>
          <iRebSystemID>119</iRebSystemID>
          <vPosition>358 569</vPosition>
          <sName>Spuma</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>117</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>120</Key>
        <Value>
          <iRebSystemID>120</iRebSystemID>
          <vPosition>233 618</vPosition>
          <sName>Munto Codru</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>115</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>121</Key>
        <Value>
          <iRebSystemID>121</iRebSystemID>
          <vPosition>196 604</vPosition>
          <sName>Minadar</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>95</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>122</Key>
        <Value>
          <iRebSystemID>122</iRebSystemID>
          <vPosition>297 636</vPosition>
          <sName>Davnar</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>116</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>123</Key>
        <Value>
          <iRebSystemID>123</iRebSystemID>
          <vPosition>321 598</vPosition>
          <sName>Smarteel</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>117 124</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>124</Key>
        <Value>
          <iRebSystemID>124</iRebSystemID>
          <vPosition>355 630</vPosition>
          <sName>Nal Hutta</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Kanchen</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>123</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>125</Key>
        <Value>
          <iRebSystemID>125</iRebSystemID>
          <vPosition>429 542</vPosition>
          <sName>Zebitrope IV</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Dufilvan</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>126</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>126</Key>
        <Value>
          <iRebSystemID>126</iRebSystemID>
          <vPosition>479 557</vPosition>
          <sName>Ord Trasi</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Dufilvan</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>125 127 128</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>127</Key>
        <Value>
          <iRebSystemID>127</iRebSystemID>
          <vPosition>507 548</vPosition>
          <sName>Filve</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Dufilvan</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>114 126</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>128</Key>
        <Value>
          <iRebSystemID>128</iRebSystemID>
          <vPosition>439 580</vPosition>
          <sName>Algarian</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Dufilvan</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>126 129 130 131</lNeighbours>
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      </Item>
      <Item>
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          <eSpecials>None</eSpecials>
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          <eSectorType>Rim</eSectorType>
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          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <eSectorType>Rim</eSectorType>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <sTextureName>default7</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Dufilvan</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <eSectorType>Rim</eSectorType>
          <sSectorName>Dufilvan</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
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          <sName>Ord Pardon</sName>
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          <eSectorType>Rim</eSectorType>
          <sSectorName>Dufilvan</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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      <Item>
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          <vPosition>556 576</vPosition>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
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          <sSectorName>Abrion</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>135 137</lNeighbours>
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      <Item>
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          <vPosition>631 542</vPosition>
          <sName>Da Soocha</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Abrion</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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      <Item>
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          <sName>Tieos</sName>
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          <sSectorName>Abrion</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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      <Item>
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          <vPosition>596 592</vPosition>
          <sName>Cathar</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Abrion</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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      <Item>
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          <iRebSystemID>140</iRebSystemID>
          <vPosition>639 597</vPosition>
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          <sTextureName>default5</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Abrion</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>138 143</lNeighbours>
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      <Item>
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        <Value>
          <iRebSystemID>141</iRebSystemID>
          <vPosition>561 607</vPosition>
          <sName>Hefi</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Abrion</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
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      <Item>
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          <vPosition>604 622</vPosition>
          <sName>Galpos II</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Abrion</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>139</lNeighbours>
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      <Item>
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          <vPosition>644 617</vPosition>
          <sName>Intuci</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Abrion</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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      <Item>
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          <eSectorType>Rim</eSectorType>
          <sSectorName>Abrion</sSectorName>
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          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>139</lNeighbours>
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      <Item>
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          <sName>Thanta Zilbra</sName>
          <sTextureName>default0</sTextureName>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>146 224</lNeighbours>
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      <Item>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>146 150</lNeighbours>
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      <Item>
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          <eSectorType>Mid</eSectorType>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>146 151</lNeighbours>
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          <eSectorType>Rim</eSectorType>
          <sSectorName>Xappyh</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <eSectorType>Rim</eSectorType>
          <sSectorName>Xappyh</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <eSectorType>Rim</eSectorType>
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          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <eSectorType>Rim</eSectorType>
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          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <eSpecials>None</eSpecials>
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          <AssignTo>Default</AssignTo>
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          <AssignTo>Default</AssignTo>
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          <eSpecials>None</eSpecials>
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          <eSpecials>None</eSpecials>
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          <sTextureName>default15</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Jospro</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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        <Key>173</Key>
        <Value>
          <iRebSystemID>173</iRebSystemID>
          <vPosition>903 582</vPosition>
          <sName>Azbian</sName>
          <sTextureName>default18</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Jospro</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>171 174</lNeighbours>
        </Value>
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      <Item>
        <Key>174</Key>
        <Value>
          <iRebSystemID>174</iRebSystemID>
          <vPosition>854 585</vPosition>
          <sName>Douglas III</sName>
          <sTextureName>default19</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Jospro</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>173 172</lNeighbours>
        </Value>
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      <Item>
        <Key>175</Key>
        <Value>
          <iRebSystemID>175</iRebSystemID>
          <vPosition>865 284</vPosition>
          <sName>Sedri</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>176 178</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>176</Key>
        <Value>
          <iRebSystemID>176</iRebSystemID>
          <vPosition>882 269</vPosition>
          <sName>Fornax</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>158 175 177 179</lNeighbours>
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      <Item>
        <Key>177</Key>
        <Value>
          <iRebSystemID>177</iRebSystemID>
          <vPosition>897 263</vPosition>
          <sName>Fef</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>176</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>178</Key>
        <Value>
          <iRebSystemID>178</iRebSystemID>
          <vPosition>840 253</vPosition>
          <sName>Yag Dhul</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>175 179 240</lNeighbours>
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      <Item>
        <Key>179</Key>
        <Value>
          <iRebSystemID>179</iRebSystemID>
          <vPosition>858 234</vPosition>
          <sName>Valrar</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>178 176 180 181 182</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>180</Key>
        <Value>
          <iRebSystemID>180</iRebSystemID>
          <vPosition>886 217</vPosition>
          <sName>Arkania</sName>
          <sTextureName>default10</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>179</lNeighbours>
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      </Item>
      <Item>
        <Key>181</Key>
        <Value>
          <iRebSystemID>181</iRebSystemID>
          <vPosition>807 205</vPosition>
          <sName>Elrood</sName>
          <sTextureName>default11</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>179 183 238</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>182</Key>
        <Value>
          <iRebSystemID>182</iRebSystemID>
          <vPosition>853 179</vPosition>
          <sName>Altarrn</sName>
          <sTextureName>default12</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>179 183 184</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>183</Key>
        <Value>
          <iRebSystemID>183</iRebSystemID>
          <vPosition>806 167</vPosition>
          <sName>Vortex</sName>
          <sTextureName>default13</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>181 182 184</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>184</Key>
        <Value>
          <iRebSystemID>184</iRebSystemID>
          <vPosition>835 129</vPosition>
          <sName>Nentan</sName>
          <sTextureName>default14</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Glythe</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>182 183 185</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>185</Key>
        <Value>
          <iRebSystemID>185</iRebSystemID>
          <vPosition>790 113</vPosition>
          <sName>Anchoron</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>184 187</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>186</Key>
        <Value>
          <iRebSystemID>186</iRebSystemID>
          <vPosition>742 138</vPosition>
          <sName>Urdur</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>187 188</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>187</Key>
        <Value>
          <iRebSystemID>187</iRebSystemID>
          <vPosition>747 102</vPosition>
          <sName>Dantooint</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>185 186 189 190</lNeighbours>
        </Value>
      </Item>
      <Item>
        <Key>188</Key>
        <Value>
          <iRebSystemID>188</iRebSystemID>
          <vPosition>714 115</vPosition>
          <sName>Clack Dor VII</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>186 189 198</lNeighbours>
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      <Item>
        <Key>189</Key>
        <Value>
          <iRebSystemID>189</iRebSystemID>
          <vPosition>719 88</vPosition>
          <sName>Cona</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>188 187 191</lNeighbours>
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      <Item>
        <Key>190</Key>
        <Value>
          <iRebSystemID>190</iRebSystemID>
          <vPosition>760 75</vPosition>
          <sName>Chalcedon</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>187 192</lNeighbours>
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      <Item>
        <Key>191</Key>
        <Value>
          <iRebSystemID>191</iRebSystemID>
          <vPosition>682 65</vPosition>
          <sName>Triton</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>189 194</lNeighbours>
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      <Item>
        <Key>192</Key>
        <Value>
          <iRebSystemID>192</iRebSystemID>
          <vPosition>724 50</vPosition>
          <sName>H nemthe</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>190 193</lNeighbours>
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      <Item>
        <Key>193</Key>
        <Value>
          <iRebSystemID>193</iRebSystemID>
          <vPosition>771 37</vPosition>
          <sName>Oetrago</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>192</lNeighbours>
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      <Item>
        <Key>194</Key>
        <Value>
          <iRebSystemID>194</iRebSystemID>
          <vPosition>656 37</vPosition>
          <sName>Kabal</sName>
          <sTextureName>default10</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Mayagil</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>191 195</lNeighbours>
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      <Item>
        <Key>195</Key>
        <Value>
          <iRebSystemID>195</iRebSystemID>
          <vPosition>615 55</vPosition>
          <sName>Fwillswin</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>194 197 196</lNeighbours>
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      <Item>
        <Key>196</Key>
        <Value>
          <iRebSystemID>196</iRebSystemID>
          <vPosition>642 94</vPosition>
          <sName>Kubindi</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>195 198 200</lNeighbours>
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      <Item>
        <Key>197</Key>
        <Value>
          <iRebSystemID>197</iRebSystemID>
          <vPosition>556 59</vPosition>
          <sName>Akrit tar</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>195 203 205</lNeighbours>
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      <Item>
        <Key>198</Key>
        <Value>
          <iRebSystemID>198</iRebSystemID>
          <vPosition>678 147</vPosition>
          <sName>Jerijador</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>188 196 199</lNeighbours>
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      <Item>
        <Key>199</Key>
        <Value>
          <iRebSystemID>199</iRebSystemID>
          <vPosition>678 199</vPosition>
          <sName>F tral</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>198 201 57 238</lNeighbours>
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      <Item>
        <Key>200</Key>
        <Value>
          <iRebSystemID>200</iRebSystemID>
          <vPosition>599 114</vPosition>
          <sName>Ithor</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>196 201 202</lNeighbours>
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      <Item>
        <Key>201</Key>
        <Value>
          <iRebSystemID>201</iRebSystemID>
          <vPosition>621 165</vPosition>
          <sName>Skor II</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>199 200</lNeighbours>
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      <Item>
        <Key>202</Key>
        <Value>
          <iRebSystemID>202</iRebSystemID>
          <vPosition>538 147</vPosition>
          <sName>Morvogodine</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>200 54 203</lNeighbours>
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      <Item>
        <Key>203</Key>
        <Value>
          <iRebSystemID>203</iRebSystemID>
          <vPosition>518 116</vPosition>
          <sName>Norval II</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>197 202 204</lNeighbours>
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      <Item>
        <Key>204</Key>
        <Value>
          <iRebSystemID>204</iRebSystemID>
          <vPosition>493 89</vPosition>
          <sName>Kessel</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>203</lNeighbours>
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      <Item>
        <Key>205</Key>
        <Value>
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          <vPosition>476 47</vPosition>
          <sName>Circarpous Major</sName>
          <sTextureName>default10</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Calaron</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>197 234</lNeighbours>
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      <Item>
        <Key>206</Key>
        <Value>
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          <vPosition>824 502</vPosition>
          <sName>Jojol</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>207</lNeighbours>
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      <Item>
        <Key>207</Key>
        <Value>
          <iRebSystemID>207</iRebSystemID>
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          <sName>Lafra</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>206 208 225</lNeighbours>
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      <Item>
        <Key>208</Key>
        <Value>
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          <sTextureName>default2</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>207 210 209</lNeighbours>
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      <Item>
        <Key>209</Key>
        <Value>
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          <vPosition>772 588</vPosition>
          <sName>Tatooine</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>208 214 211</lNeighbours>
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      <Item>
        <Key>210</Key>
        <Value>
          <iRebSystemID>210</iRebSystemID>
          <vPosition>827 551</vPosition>
          <sName>Daltar</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>172 208</lNeighbours>
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      <Item>
        <Key>211</Key>
        <Value>
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          <vPosition>725 602</vPosition>
          <sName>Chazwa</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>209 215</lNeighbours>
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      <Item>
        <Key>212</Key>
        <Value>
          <iRebSystemID>212</iRebSystemID>
          <vPosition>830 598</vPosition>
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          <sTextureName>default8</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>213</lNeighbours>
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      <Item>
        <Key>213</Key>
        <Value>
          <iRebSystemID>213</iRebSystemID>
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          <sTextureName>default9</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>212 214</lNeighbours>
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      <Item>
        <Key>214</Key>
        <Value>
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          <sTextureName>default10</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Orus</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>213 209</lNeighbours>
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      <Item>
        <Key>215</Key>
        <Value>
          <iRebSystemID>215</iRebSystemID>
          <vPosition>709 615</vPosition>
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          <sTextureName>default11</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Orus</sSectorName>
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          <AssignTo>Default</AssignTo>
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        <Value>
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          <sTextureName>default0</sTextureName>
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          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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      <Item>
        <Key>217</Key>
        <Value>
          <iRebSystemID>217</iRebSystemID>
          <vPosition>669 289</vPosition>
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          <sTextureName>default2</sTextureName>
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          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>216 218 237</lNeighbours>
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      <Item>
        <Key>218</Key>
        <Value>
          <iRebSystemID>218</iRebSystemID>
          <vPosition>702 284</vPosition>
          <sName>Firro</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>217 240</lNeighbours>
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      <Item>
        <Key>219</Key>
        <Value>
          <iRebSystemID>219</iRebSystemID>
          <vPosition>594 357</vPosition>
          <sName>Bilbringi</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>8 220</lNeighbours>
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      <Item>
        <Key>220</Key>
        <Value>
          <iRebSystemID>220</iRebSystemID>
          <vPosition>650 352</vPosition>
          <sName>Praetiss</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>216 221 219 222 223</lNeighbours>
        </Value>
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      <Item>
        <Key>221</Key>
        <Value>
          <iRebSystemID>221</iRebSystemID>
          <vPosition>687 332</vPosition>
          <sName>Taanab</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>220</lNeighbours>
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      <Item>
        <Key>222</Key>
        <Value>
          <iRebSystemID>222</iRebSystemID>
          <vPosition>605 406</vPosition>
          <sName>Byss</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>220 223 224 226</lNeighbours>
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      <Item>
        <Key>223</Key>
        <Value>
          <iRebSystemID>223</iRebSystemID>
          <vPosition>687 394</vPosition>
          <sName>Kinyen</sName>
          <sTextureName>default11</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>220 222 225</lNeighbours>
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      <Item>
        <Key>224</Key>
        <Value>
          <iRebSystemID>224</iRebSystemID>
          <vPosition>604 465</vPosition>
          <sName>Rishi</sName>
          <sTextureName>default12</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>222 147 225 107</lNeighbours>
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      <Item>
        <Key>225</Key>
        <Value>
          <iRebSystemID>225</iRebSystemID>
          <vPosition>681 450</vPosition>
          <sName>Charmath</sName>
          <sTextureName>default14</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>223 207 224 243</lNeighbours>
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      <Item>
        <Key>226</Key>
        <Value>
          <iRebSystemID>226</iRebSystemID>
          <vPosition>550 371</vPosition>
          <sName>Abyss</sName>
          <sTextureName>default15</sTextureName>
          <eSectorType>Core</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>222</lNeighbours>
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      </Item>
      <Item>
        <Key>227</Key>
        <Value>
          <iRebSystemID>227</iRebSystemID>
          <vPosition>467 166</vPosition>
          <sName>Arakyd</sName>
          <sTextureName>default0</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>28</lNeighbours>
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      <Item>
        <Key>228</Key>
        <Value>
          <iRebSystemID>228</iRebSystemID>
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          <sName>Sienar</sName>
          <sTextureName>default1</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>4 28 229 230</lNeighbours>
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      <Item>
        <Key>229</Key>
        <Value>
          <iRebSystemID>229</iRebSystemID>
          <vPosition>374 154</vPosition>
          <sName>Telgorn</sName>
          <sTextureName>default2</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>ShipBonus</eSpecials>
          <lNeighbours>228 232 233</lNeighbours>
        </Value>
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      <Item>
        <Key>230</Key>
        <Value>
          <iRebSystemID>230</iRebSystemID>
          <vPosition>327 202</vPosition>
          <sName>Omar</sName>
          <sTextureName>default3</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>ShipBonus</eSpecials>
          <lNeighbours>228 231</lNeighbours>
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      <Item>
        <Key>231</Key>
        <Value>
          <iRebSystemID>231</iRebSystemID>
          <vPosition>297 140</vPosition>
          <sName>Kuan</sName>
          <sTextureName>default4</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>232 230</lNeighbours>
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      <Item>
        <Key>232</Key>
        <Value>
          <iRebSystemID>232</iRebSystemID>
          <vPosition>330 122</vPosition>
          <sName>Bordal</sName>
          <sTextureName>default5</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>231 229</lNeighbours>
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      <Item>
        <Key>233</Key>
        <Value>
          <iRebSystemID>233</iRebSystemID>
          <vPosition>400 123</vPosition>
          <sName>Enkido</sName>
          <sTextureName>default6</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>229 234</lNeighbours>
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      <Item>
        <Key>234</Key>
        <Value>
          <iRebSystemID>234</iRebSystemID>
          <vPosition>365 90</vPosition>
          <sName>Gilgamesch</sName>
          <sTextureName>default7</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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      <Item>
        <Key>235</Key>
        <Value>
          <iRebSystemID>235</iRebSystemID>
          <vPosition>282 85</vPosition>
          <sName>Telemach</sName>
          <sTextureName>default8</sTextureName>
          <eSectorType>Rim</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>234 236</lNeighbours>
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      <Item>
        <Key>236</Key>
        <Value>
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          <sName>Toran adal</sName>
          <sTextureName>default9</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Hadar</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>TroopBonus</eSpecials>
          <lNeighbours>235 244</lNeighbours>
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      <Item>
        <Key>237</Key>
        <Value>
          <iRebSystemID>237</iRebSystemID>
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          <sTextureName>default0</sTextureName>
          <eSectorType>Mid</eSectorType>
          <sSectorName>Farfin</sSectorName>
          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
          <lNeighbours>217 238</lNeighbours>
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      <Item>
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        <Value>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <eSectorType>Mid</eSectorType>
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          <bIsKeySystem>false</bIsKeySystem>
          <AssignTo>Default</AssignTo>
          <eSpecials>FacilityBonus</eSpecials>
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          <eSectorType>Mid</eSectorType>
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          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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          <AssignTo>Default</AssignTo>
          <eSpecials>None</eSpecials>
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